reszta poprawek

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# Flyover data sources
## Landscape
Use MapTiler for both layers:
- `terrain-quantized-mesh-v2`: elevation encoded as Cesium quantized-mesh terrain.
- `satellite-v2`: raster satellite imagery draped on that mesh.
CesiumJS renders the layers; it does not supply the data. Set `REMOTION_MAPTILER_KEY`.
Create a key:
- https://cloud.maptiler.com/account/keys/
Official documentation:
- https://docs.maptiler.com/cesium/
- https://docs.maptiler.com/schema-raster/terrain-3d/
## City
Use Google Photorealistic 3D Tiles. Google supplies one high-resolution 3D mesh already textured
with imagery. Disable the Cesium globe and do not add MapTiler terrain or satellite beneath it. Set
`REMOTION_GOOGLE_MAPS_API_KEY`.
Create and configure a key:
- https://developers.google.com/maps/documentation/tile/get-api-key
Enable the Map Tiles API in a billing-enabled Google Cloud project and restrict the key to that API.
The application restriction must permit the local headless Remotion request.
Official documentation:
- https://developers.google.com/maps/documentation/tile/3d-tiles
- https://developers.google.com/maps/documentation/tile/policies
## Why not extruded buildings
OSM-, Overture- and vector-tile building products primarily provide footprints, approximate heights
and optional roof attributes. They are useful for analytical or stylized maps, but they do not
provide the textured architecture required for a cinematic city flyover.