reszta poprawek
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# Flyover data sources
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## Landscape
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Use MapTiler for both layers:
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- `terrain-quantized-mesh-v2`: elevation encoded as Cesium quantized-mesh terrain.
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- `satellite-v2`: raster satellite imagery draped on that mesh.
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CesiumJS renders the layers; it does not supply the data. Set `REMOTION_MAPTILER_KEY`.
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Create a key:
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- https://cloud.maptiler.com/account/keys/
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Official documentation:
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- https://docs.maptiler.com/cesium/
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- https://docs.maptiler.com/schema-raster/terrain-3d/
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## City
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Use Google Photorealistic 3D Tiles. Google supplies one high-resolution 3D mesh already textured
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with imagery. Disable the Cesium globe and do not add MapTiler terrain or satellite beneath it. Set
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`REMOTION_GOOGLE_MAPS_API_KEY`.
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Create and configure a key:
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- https://developers.google.com/maps/documentation/tile/get-api-key
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Enable the Map Tiles API in a billing-enabled Google Cloud project and restrict the key to that API.
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The application restriction must permit the local headless Remotion request.
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Official documentation:
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- https://developers.google.com/maps/documentation/tile/3d-tiles
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- https://developers.google.com/maps/documentation/tile/policies
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## Why not extruded buildings
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OSM-, Overture- and vector-tile building products primarily provide footprints, approximate heights
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and optional roof attributes. They are useful for analytical or stylized maps, but they do not
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provide the textured architecture required for a cinematic city flyover.
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