# Map Explainer — basemap & geo prep How the basemap is cleaned and how `../scripts/prep-geo.mjs` bakes the per-country data the component reads. ## Basemap styling — strip the clutter On `load`, remove the basemap's labels and inner admin borders so only your geography reads: ```ts for (const l of m.getStyle().layers as any[]) if (l.type === "symbol" || /other border/i.test(l.id)) m.removeLayer(l.id); ``` - `type === "symbol"` → every place/water/road **label** (the "MapTiler labels"). Gone. - Inner admin-border layer IDs vary by style. Inspect the loaded style, remove state/province/district layers as needed, and retain only the context borders the production requires. - Logo/attribution: `maptilerLogo:false` + `attributionControl:false` aren't always enough — also hide via CSS in the component: ```tsx ``` ## `../scripts/prep-geo.mjs` → outputs Reads a routed river GeoJSON + country polygon GeoJSONs; writes: - **River line** — simplified for a smooth draw. For a braided river, route one source→mouth path through the network first: greedy endpoint-chaining bounces between parallel channels. → `src/geo/river-flow.json`. - **`public/geo/borders.geojson`** — each country's polygon tagged `{country: name}` (one source, filtered per country for the fills). - **`src/geo/country-meta.json`** — per country `{ stop, anchor, border }`. ### `stop` — when a country lights up Walk the river points; first point inside a country (`turf.booleanPointInPolygon`) = the arc-length fraction where the river **enters** it. Drives the trigger time. The headwaters country = 0. ### `anchor` — label centre via pole of inaccessibility The most-interior point of the country (clipped to a per-country **story bbox** so a big country centres in the relevant region, not its far bulge), then a small operator **nudge**. Pole = grid-sample inside the polygon, keep the point with max distance to the boundary. **Centroids get pulled to edges — don't use them.** ```js const pole = (poly) => { const bb = turf.bbox(poly), edge = turf.polygonToLine(poly), N = 46; let best = null, bestD = -1; for (let i = 0; i <= N; i++) for (let j = 0; j <= N; j++) { const p = turf.point([bb[0]+(bb[2]-bb[0])*i/N, bb[1]+(bb[3]-bb[1])*j/N]); if (!turf.booleanPointInPolygon(p, poly)) continue; const d = turf.pointToLineDistance(p, edge); if (d > bestD) { bestD = d; best = p.geometry.coordinates; } } return best; }; const ANCHOR_BBOX = { china:[82,27,96,32], india:[76,14,99,31], bangladesh:[86,20,93,27] }; // story regions const NUDGE = { china:[0,0.6], india:[-1.0,0], bangladesh:[0,-0.6] }; // operator-directed ``` ### `border` — complete source geometry Preserve every exterior ring from the named country source. Never clip a country or bilateral border to the framed bbox and never discard an off-screen segment: the geometry may leave the frame naturally. The renderer handles a MultiLineString by cumulative length, so it remains one timed reveal without inventing joins across gaps. ## Tuning the geo prep for a new scenario | Want | Knob | | --------------------------------- | -------------------------------------------------------------------- | | Which countries | the country list in `prep-geo.mjs` (+ supply their polygon GeoJSONs) | | Label centred in the right region | `ANCHOR_BBOX[country]` (the story bbox) | | Nudge a label | `NUDGE[country]` (lng, lat offset) | | What border is drawn | the complete named source geometry; never the visible extent | | When each lights up | derived from `stop` — depends on the river geometry |